They also give a chance on item wins (the harder the race, the more valuable the items). Races have a varying amount of price money, distance, entry fee and horse level requirements. When competing in races, you first pick a location (more are unlocked as the levels progress).Įach location has got up to four races (unlocked by winning the previous race a given number of times). Visually, small details change sometimes when you upgrade homestead or training facilites, but mostly it's one of your staff telling you in a text box what got improved. WANTED: Table of all the tiers for everything Upgrades cost a combination of items and money. All the storytelling happens via text boxes and the NPC characters' avatars displaying different emotions.įoal Stalls, Store House, Income and training facilities are upgraded by tiers which are unlocked as you complete story goals. Along the way, you learn a few details about their personal lives. You meet your staff: Francis Kwan, the groundskeeper (?) Sophie Martin, the barn manager (?) and Trenton 'TJ' James, the horse trainer. The game begins with an animated cutscene explaining that you have inherited your family's run down racing stables. There is also a page of Dailies, giving you three tasks every 24 hrs you can complete to earn Skills for your horses. There is a page for story goals, which challenge you to keep improving your estate and your horses, as well as winning races. It can give out small item stacks (1-4? items), varying amounts of silver, and gold, which always comes in one larger section with a small amount of gold + the jackpot which is a small section that gives between 245 and 410 (?) gold. There is also the "Rose Wheel", a spinning wheel that you can purchase tries on for roses, which become progressively more expensive the fewer prizes are left on the wheel. Three horses on offer, one for gold, one for silver, one for roses. The offers renew every 10 minutes.ġ item for silver, 1 for gold and one random one you get for free after watching an ad. In the market, there are three types of item and two horses on offer. The training facilities let you train your horses in Speed, Sprint Energy, and Acceleration. There are different locations being unlocked as you progress in the story. There are no interactions with the horses and no care work to be done. You can enter the foal stalls to breed horses or to visit/feed foals. You can access customized horse tack, equip special skills, and look at each horse's stats page. The stable shows all the horses you own in their stalls. You need to manually pick it up in order for the next income to build up. Your income is generated automatically every 5 minutes and collects up to 10 payouts. Upgrading the store house increases the number of items it can hold. The storehouse holds the items you earn by racing or fulfilling goals, or buy in the market. Here, you get access to settings and game stats, your storehouse, and your income. In Story Mode, you start on the main overview, which gives you access to four locations (five in Mobile), as well as the Goals page and the market page.
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